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Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure.


ABSTRACT: Previous research has been inconsistent on whether violent video games exert positive and/or negative effects on cognition. In particular, attentional bias in facial affect processing after violent video game exposure continues to be controversial. The aim of the present study was to investigate attentional bias in facial recognition after short term exposure to violent video games and to characterize the neural correlates of this effect. In order to accomplish this, participants were exposed to either neutral or violent video games for 25 min and then event-related potentials (ERPs) were recorded during two emotional search tasks. The first search task assessed attentional facilitation, in which participants were required to identify an emotional face from a crowd of neutral faces. In con

SUBMITTER: Liu Y 

PROVIDER: S-EPMC5332106 | biostudies-literature | 2017

REPOSITORIES: biostudies-literature