Ontology highlight
ABSTRACT: Background
Most patients with diabetes mellitus (DM) are followed by primary care physicians, who often lack knowledge or confidence to prescribe insulin properly. This contributes to clinical inertia and poor glycemic control. Effectiveness of traditional continuing medical education (CME) to solve that is limited, so new approaches are required. Electronic games are a good option, as they can be very effective and easily disseminated.Objective
The objective of our study was to assess applicability, user acceptance, and educational effectiveness of InsuOnline, an electronic serious game for medical education on insulin therapy for DM, compared with a traditional CME activity.Methods
Primary care physicians (PCPs) from South of Brazil were invited by phone or email
SUBMITTER: Diehl LA
PROVIDER: S-EPMC5364323 | biostudies-literature | 2017 Mar
REPOSITORIES: biostudies-literature