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Dataset Information

A serious game for children with Attention Deficit Hyperactivity Disorder: Who benefits the most?


ABSTRACT:

Objective

The aim of the current study was to identify which subgroups of children with Attention Deficit Hyperactivity Disorder (ADHD) benefitted the most from playing a Serious Game (SG) intervention shown in a randomized trial to improve behavioral outcomes.

Method

Pre-intervention characteristics [i.e., gender, age, intellectual level of functioning, medication use, computer experience, ADHD subtype, severity of inattention problems, severity of hyperactivity/impulsivity problems, comorbid Oppositional Defiant Disorder (ODD) and Conduct Disorder (CD) symptoms] were explored as potential moderators in a Virtual Twins (VT) analysis to identify subgroups for whom the SG intervention was most effective. Primary outcome measures were parent-reported time management, planning/

SUBMITTER: Bul KCM 

PROVIDER: S-EPMC5854282 | biostudies-literature | 2018

REPOSITORIES: biostudies-literature