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Dataset Information

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study.


ABSTRACT:

Background

Traumatic brain injury (TBI) is a major health problem that often requires intensive and long-term rehabilitation.

Objective

The aim of this study was to determine whether rehabilitative digital gaming facilitates cognitive functioning and general well-being in people with TBI.

Methods

A total of 90 Finnish-speaking adults with TBI (18-65 years) were recruited from an outpatient neuroscience clinic. The participants were randomly allocated to one of the three groups: a rehabilitation gaming group (n=29, intervention), an entertainment gaming group (n=29, active control), or a passive control group (n=32). The gaming groups were instructed to engage in gaming for a minimum of 30 min per day for 8 weeks. Primary and secondary outcomes were measured at three t

SUBMITTER: Valimaki M 

PROVIDER: S-EPMC5881042 | biostudies-literature | 2018 Mar

REPOSITORIES: biostudies-literature