The acceptability and feasibility of a novel virtual reality based social skills training game for schizophrenia: Preliminary findings.
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ABSTRACT: Social impairment is a core feature of schizophrenia that presents a major barrier toward recovery. Some of the psychotic symptoms are partly ameliorated by medication but the route to recovery is hampered by social impairments. Since existing social skills interventions tend to suffer from lack of availability, high-burden and low adherence, there is a dire need for an effective, alternative strategy. The present study examined the feasibility and acceptability of Multimodal Adaptive Social Intervention in Virtual Reality (MASI-VR) for improving social functioning and clinical outcomes in schizophrenia. Out of eighteen patients with schizophrenia who enrolled, seventeen participants completed the pre-treatment assessment and 10 sessions of MASI-VR, but one patient did not complete the pos
SUBMITTER: Adery LH
PROVIDER: S-EPMC6314809 | biostudies-literature | 2018 Dec
REPOSITORIES: biostudies-literature
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