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ABSTRACT: Background
Use of novel information and communication technologies are frequently discussed as promising tools to prevent and treat overweight and obesity in children and adolescents.Objective
This survey aims to describe the preferences, motives, and needs of children and adolescents regarding nutrition and digital games.Methods
We conducted a survey in 6 secondary schools in the southern region of Germany using a 43-item questionnaire. Questions referred to preferences, motives, and needs of children and adolescents regarding nutrition and digital games. In addition, knowledge regarding nutrition was assessed with 4 questions. We collected self-reported sociodemographic and anthropometric data. Descriptive statistical analyses were performed using SPSS.Results
SUBMITTER: Holzmann SL
PROVIDER: S-EPMC6391648 | biostudies-literature | 2019 Feb
REPOSITORIES: biostudies-literature