Violent video game engagement is not associated with adolescents' aggressive behaviour: evidence from a registered report.
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ABSTRACT: In this study, we investigated the extent to which adolescents who spend time playing violent video games exhibit higher levels of aggressive behaviour when compared with those who do not. A large sample of British adolescent participants (n = 1004) aged 14 and 15 years and an equal number of their carers were interviewed. Young people provided reports of their recent gaming experiences. Further, the violent contents of these games were coded using official EU and US ratings, and carers provided evaluations of their adolescents' aggressive behaviours in the past month. Following a preregistered analysis plan, multiple regression analyses tested the hypothesis that recent violent game play is linearly and positively related to carer assessments of aggressive behaviour. Results did not suppo
SUBMITTER: Przybylski AK
PROVIDER: S-EPMC6408382 | biostudies-literature | 2019 Feb
REPOSITORIES: biostudies-literature
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