Bayesian nonparametric models characterize instantaneous strategies in a competitive dynamic game.
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ABSTRACT: Previous studies of strategic social interaction in game theory have predominantly used games with clearly-defined turns and limited choices. Yet, most real-world social behaviors involve dynamic, coevolving decisions by interacting agents, which poses challenges for creating tractable models of behavior. Here, using a game in which humans competed against both real and artificial opponents, we show that it is possible to quantify the instantaneous dynamic coupling between agents. Adopting a reinforcement learning approach, we use Gaussian Processes to model the policy and value functions of participants as a function of both game state and opponent identity. We found that higher-scoring participants timed their final change in direction to moments when the opponent's counter-strategy was
SUBMITTER: McDonald KR
PROVIDER: S-EPMC6472387 | biostudies-literature | 2019 Apr
REPOSITORIES: biostudies-literature
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