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Effects of arm weight and target height on hand selection: A low-cost virtual reality paradigm.


ABSTRACT: We evaluated the ability of a virtual reality (VR) system to reliably detect the reaching frequency midline position of a user; the distinguishing plane between free-choice use of the left and right hand. The paradigm utilized the Leap Motion Hand Tracker along with a custom script written in C# and was realized through a Unity3D application. Stimuli appeared in random locations on the computer screen and required the participant to reach with the hand of their choice to contact them with a virtually coupled hand inside the virtual space. We investigated the effects of two manipulations of effort on the free-choice reaching of either the left or right hand. We varied the height of target positions and applied an additional weight to the non-dominant, left hand. We observed main effects of

SUBMITTER: McDermott EJ 

PROVIDER: S-EPMC6588216 | biostudies-literature | 2019

REPOSITORIES: biostudies-literature