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Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments.


ABSTRACT: In virtual reality, visual speed is usually underestimated relative to locomotor speed. Here we investigated how physical activity and fitness affect perceived visual speed when running in a treadmill-mediated virtual environment. Thirty healthy participants (ten sedentary individuals, ten team sport players and ten expert runners) ran on a treadmill at two different speeds (8, 12km/h) in front of a moving virtual scene. Participants were asked to match the speed of the visual scene to their running speed (i.e. treadmill speed), indicating for each trial whether the scene was moving slower or faster than the treadmill. The speed of the visual scene was adjusted according to the participant's response using a staircase until visual and running speeds were perceived as equivalent. More seden

SUBMITTER: Caramenti M 

PROVIDER: S-EPMC6594642 | biostudies-literature | 2019

REPOSITORIES: biostudies-literature