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Dataset Information

Use of In-Game Rewards to Motivate Daily Self-Report Compliance: Randomized Controlled Trial.


ABSTRACT:

Background

Encouraging individuals to report daily information such as unpleasant disease symptoms, daily activities and behaviors, or aspects of their physical and emotional state is difficult but necessary for many studies and clinical trials that rely on patient-reported data as primary outcomes. Use of paper diaries is the traditional method of completing daily diaries, but digital surveys are becoming the new standard because of their increased compliance; however, they still fall short of desired compliance levels.

Objective

Mobile games using in-game rewards offer the opportunity to increase compliance above the rates of digital diaries and paper diaries. We conducted a 5-week randomized control trial to compare the completion rates of a daily diary across 3 condition

SUBMITTER: Taylor S 

PROVIDER: S-EPMC6682282 | biostudies-literature | 2019 Jan

REPOSITORIES: biostudies-literature