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Dataset Information

Short-term effects of sound localization training in virtual reality.


ABSTRACT: Head-related transfer functions (HRTFs) capture the direction-dependant way that sound interacts with the head and torso. In virtual audio systems, which aim to emulate these effects, non-individualized, generic HRTFs are typically used leading to an inaccurate perception of virtual sound location. Training has the potential to exploit the brain's ability to adapt to these unfamiliar cues. In this study, three virtual sound localization training paradigms were evaluated; one provided simple visual positional confirmation of sound source location, a second introduced game design elements ("gamification") and a final version additionally utilized head-tracking to provide listeners with experience of relative sound source motion ("active listening"). The results demonstrate a significant effe

SUBMITTER: Steadman MA 

PROVIDER: S-EPMC6893038 | biostudies-literature | 2019 Dec

REPOSITORIES: biostudies-literature