Good News about Bad News: Gamified Inoculation Boosts Confidence and Cognitive Immunity Against Fake News.
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ABSTRACT: Recent research has explored the possibility of building attitudinal resistance against online misinformation through psychological inoculation. The inoculation metaphor relies on a medical analogy: by pre-emptively exposing people to weakened doses of misinformation cognitive immunity can be conferred. A recent example is the Bad News game, an online fake news game in which players learn about six common misinformation techniques. We present a replication and extension into the effectiveness of Bad News as an anti-misinformation intervention. We address three shortcomings identified in the original study: the lack of a control group, the relatively low number of test items, and the absence of attitudinal certainty measurements. Using a 2 (treatment vs. control) × 2 (pre vs. post) mixed de
SUBMITTER: Basol M
PROVIDER: S-EPMC6952868 | biostudies-literature | 2020 Jan
REPOSITORIES: biostudies-literature
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