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Audiohaptic Feedback Enhances Motor Performance in a Low-Fidelity Simulated Drilling Task.


ABSTRACT: When used in educational settings, simulations utilizing virtual reality (VR) technologies can reduce training costs while providing a safe and effective learning environment. Tasks can be easily modified to maximize learning objectives of different levels of trainees (e.g., novice, intermediate, expert), and can be repeated for the development of psychomotor skills. VR offers a multisensory experience, providing visual, auditory, and haptic sensations with varying levels of fidelity. While simulating visual and auditory stimuli is relatively easy and cost-effective, similar representations of haptic sensation still require further development. Evidence suggests that mixing high- and low-fidelity realistic sensations (e.g., audition and haptic) can improve the overall perception of realism

SUBMITTER: Grant BL 

PROVIDER: S-EPMC7016775 | biostudies-literature | 2019 Dec

REPOSITORIES: biostudies-literature