Unknown

Dataset Information

Toward Gamified Pain Management Apps: Mobile Application Rating Scale-Based Quality Assessment of Pain-Mentor's First Prototype Through an Expert Study.


ABSTRACT: BACKGROUND:The use of health apps to support the treatment of chronic pain is gaining importance. Most available pain management apps are still lacking in content quality and quantity as their developers neither involve health experts to ensure target group suitability nor use gamification to engage and motivate the user. To close this gap, we aimed to develop a gamified pain management app, Pain-Mentor. OBJECTIVE:To determine whether medical professionals would approve of Pain-Mentor's concept and content, this study aimed to evaluate the quality of the app's first prototype with experts from the field of chronic pain management and to discover necessary improvements. METHODS:A total of 11 health professionals with a background in chronic pain treatment and 2 mobile health experts partici

SUBMITTER: Hoffmann A 

PROVIDER: S-EPMC7284405 | biostudies-literature | 2020 May

REPOSITORIES: biostudies-literature