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ABSTRACT: Background
This study aimed to evaluate the effectiveness of a customized interactive video game-based (IVGB) training on balance in older adults with mild-to-moderate Parkinson's disease (PD).Methods
In this 12-week crossover trial, PD patients ≥65 years of age were randomly divided into Group A (a 6-week intervention phase followed by a 6-week control phase) and Group B (a 6-week control phase followed by a 6-week intervention phase). Participants received IVGB exercise training during the intervention phase and no exercise during the control phase. Functional outcomes were measured using behavioral evaluation scales and questionnaires at baseline, week 6 and week 12.Results
Twenty-four PD patients were included in this study, and were evenly divided into two grou
SUBMITTER: Yuan RY
PROVIDER: S-EPMC7359629 | biostudies-literature | 2020 Jul
REPOSITORIES: biostudies-literature