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ABSTRACT: Background
Gamification has become increasingly important both in research and in practice. Particularly in long-term care processes, such as rehabilitation, playful concepts are gaining in importance to increase motivation and adherence. In addition to neurological diseases, this also affects the treatment of patients with musculoskeletal diseases such as shoulder disorders. Although it would be important to assist patients during more than one rehabilitation phase, it is hypothesized that existing systems only support a single phase. It is also unclear which game design elements are currently used in this context and how they are combined to achieve optimal positive effects on motivation.Objective
This scoping review aims to identify and analyze information and communicat
SUBMITTER: Steiner B
PROVIDER: S-EPMC7479582 | biostudies-literature | 2020 Aug
REPOSITORIES: biostudies-literature