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Dataset Information

Contextualising video game engagement and addiction in mental health: the mediating roles of coping and social support.


ABSTRACT:

Introduction

A challenge in defining Internet Gaming Disorder (IGD) is discriminating pathological gameplay from an excessive, yet benign, involvement in video games. Although previous research has explored this theoretical distinction in the context of general computing activities, it merits consideration with regards to online gaming. Additionally, whilst comorbidities of addicted gaming and mental health outcomes have been robustly demonstrated, few studies have examined the role of mediating factors that may contextualise this relationship. As such, the present study aims to validate the distinction between addiction and engagement in online gaming, by considering the mediating roles of coping and social online and offline support in mental health.

Method

One hundred and

SUBMITTER: Moge CE 

PROVIDER: S-EPMC7672223 | biostudies-literature | 2020 Nov

REPOSITORIES: biostudies-literature