Ontology highlight
ABSTRACT: Introduction
Many type 2 diabetes patients show insufficient levels of physical activity and are often unmotivated to change physical activity behaviors. This study investigated whether a newly developed smartphone game delivering individualized exercise and physical activity promotion through an elaborate storyline can generate sustained improvements in daily physical activity (steps/day).Study design
Thirty-six participants were enrolled in this 24-week RCT between August 2016 and April 2018. After baseline assessment, participants were randomized in equal numbers to the intervention or control condition. Data analysis was performed in May-June 2018.Setting/participants
Inactive, overweight type 2 diabetes patients, aged 45-70 years, were recruited through adverti
SUBMITTER: Hochsmann C
PROVIDER: S-EPMC7719398 | biostudies-literature | 2019 Jul
REPOSITORIES: biostudies-literature