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ABSTRACT: Background
Serious games enrich simulation-based health care trainings and improve knowledge, skills, and self-confidence of learners while entertaining them.Objective
A platform which can combine performance data from a basic life support (BLS) serious game app and hands-on data based on the same scoring system is not available in the market. The aim of this study was to create such a platform and investigate whether performance evaluation of BLS trainings would be more objective compared to conventional Objective Structured Clinical Examination (OSCE) examinations if these evaluations were carried out with the platform which combines OSCE scoring criteria with sensor data retrieved from the simulator's sensors.Methods
Participants were 25 volunteers (11 men [44.0%
SUBMITTER: Aksoy ME
PROVIDER: S-EPMC7725648 | biostudies-literature | 2020 Nov
REPOSITORIES: biostudies-literature