Unknown

Dataset Information

Testing Augmented Reality for Eliciting Cue-Provoked Urges to Smoke: Toward Moving Cue-Exposure Into the Real World.


ABSTRACT:

Background

Cue exposure for extinguishing conditioned urges to smoking cues has been promising in the laboratory, but difficult to implement in natural environments. The recent availability of augmented reality (AR) via smartphone provides an opportunity to overcome this limitation. Testing the ability of AR to elicit cue-provoked urges to smoke (ie, cue reactivity [CR]) is the first step to systemically testing the efficacy of AR for cue exposure therapy.

Objectives

To test CR to smoking-related AR cues compared to neutral AR cues, and compared to in vivo cues.

Methods

A 2 × 2 within-subject design comparing cue content (smoking vs. neutral) and presentation modality (AR vs. in vivo) on urge response. Seventeen smokers viewed six smoking-related and six neutral cues

SUBMITTER: Brandon KO 

PROVIDER: S-EPMC8095238 | biostudies-literature | 2021 May

REPOSITORIES: biostudies-literature