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Interactive virtual reality assessment of aggressive social information processing in boys with behaviour problems: A pilot study.


ABSTRACT: Children's aggressive behaviour is partly determined by how they process social information (e.g., making hostile interpretations or aiming to seek revenge). Such aggressive social information processing (SIP) may be most evident if children are emotionally engaged in actual social interactions. Current methods to assess aggressive SIP, however, often ask children to reflect on hypothetical vignettes. This pilot study therefore examined a new method that actually involves children in emotionally engaging social interactions: interactive virtual reality (VR). We developed a virtual classroom where children could play games with virtual peers. A sample of boys (N = 32; ages 8-13) from regular and special education reported on their SIP in distinct VR contexts (i.e., neutral, instrumental gai

SUBMITTER: Verhoef REJ 

PROVIDER: S-EPMC8361679 | biostudies-literature | 2021 May

REPOSITORIES: biostudies-literature