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The Making and Evaluation of Digital Games Used for the Assessment of Attention: Systematic Review.


ABSTRACT:

Background

Serious games are now widely used in many contexts, including psychological research and clinical use. One area of growing interest is that of cognitive assessment, which seeks to measure different cognitive functions such as memory, attention, and perception. Measuring these functions at both the population and individual levels can inform research and indicate health issues. Attention is an important function to assess, as an accurate measure of attention can help diagnose many common disorders, such as attention-deficit/hyperactivity disorder and dementia. However, using games to assess attention poses unique problems, as games inherently manipulate attention through elements such as sound effects, graphics, and rewards, and research on adding game elements to assessm

SUBMITTER: Wiley K 

PROVIDER: S-EPMC8386381 | biostudies-literature | 2021 Aug

REPOSITORIES: biostudies-literature