Disruptions to shared mental models from poor quality of service in collaborative virtual environments.
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ABSTRACT: Collaborative virtual environments are being used in various applications ranging from online games to complex team training scenarios. The key to the success of such environments is the ability of the participants to form a shared mental model of the collaborative task being performed. Poor quality of service can deteriorate user performance and quality of experience, leading to a disruption of this mental model. While the effects of quality of service have been analyzed for traditional desktop environments, these effects remain unclear in collaborative virtual environments during user-to-user interactions. Here, we analyze the role of latency and packet bursts, two common problems in collaborative applications, on both simulator perception and actual task performance in a collaborative f
SUBMITTER: Milef N
PROVIDER: S-EPMC8651719 | biostudies-literature | 2021 Dec
REPOSITORIES: biostudies-literature
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