Unknown

Dataset Information

Examining the Effectiveness of Gamification in Mental Health Apps for Depression: Systematic Review and Meta-analysis.


ABSTRACT:

Background

Previous research showed that computerized cognitive behavioral therapy can effectively reduce depressive symptoms. Some mental health apps incorporate gamification into their app design, yet it is unclear whether features differ in their effectiveness to reduce depressive symptoms over and above mental health apps without gamification.

Objective

The aim of this study was to determine whether mental health apps with gamification elements differ in their effectiveness to reduce depressive symptoms when compared to those that lack these elements.

Methods

A meta-analysis of studies that examined the effect of app-based therapy, including cognitive behavioral therapy, acceptance and commitment therapy, and mindfulness, on depressive symptoms was performed. A to

SUBMITTER: Six SG 

PROVIDER: S-EPMC8669581 | biostudies-literature | 2021 Nov

REPOSITORIES: biostudies-literature