VR Realism Scale-Revalidation of contemporary VR headsets on a Polish sample.
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ABSTRACT: This paper presents validation of the VR Simulation Realism Scale on a Polish sample. The scale enables a self-report measurement of perceived realism of a virtual environment in four main aspects of such realism-scene realism, audience behavior realism, audience appearance realism and sound realism. However, since the development of the original scale, the VR technology significantly changed. We aimed to respond to that change and revalidate the original measure in the contemporary setting. For the purpose of scale validation, data was gathered from six studies with 720 participants in total. Five experiments and one online survey were conducted to examine psychometric properties of the scale in accordance with the Standards for Educational and Psychological Testing. Evidence based on int
SUBMITTER: Lipp N
PROVIDER: S-EPMC8691612 | biostudies-literature | 2021
REPOSITORIES: biostudies-literature
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