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The effectiveness of gaming interventions for depression and anxiety in young people: systematic review and meta-analysis.


ABSTRACT:

Background

Recent research has investigated the use of serious games as a form of therapeutic intervention for depression and anxiety in young people.

Aims

To conduct a systematic review and meta-analysis into the effectiveness of gaming interventions for treating either depression or anxiety in individuals aged 12-25 years.

Method

An electronic search was conducted on the 30 March 2020, using PsycINFO, ISI Web of Science Core Collection, Medline and EMBASE databases. Standardised effect sizes (Hedge's g) were calculated for between-participant comparisons between experimental (therapeutic intervention) and control conditions, and within-participant comparisons between pre- and post-intervention time points for repeated measures designs.

Results

Twelve studies

SUBMITTER: Townsend C 

PROVIDER: S-EPMC8811791 | biostudies-literature | 2022 Jan

REPOSITORIES: biostudies-literature