Artificial Intelligence Models Do Not Ground Negation, Humans Do. GuessWhat?! Dialogues as a Case Study.
Ontology highlight
ABSTRACT: Negation is widely present in human communication, yet it is largely neglected in the research on conversational agents based on neural network architectures. Cognitive studies show that a supportive visual context makes the processing of negation easier. We take GuessWhat?!, a referential visually grounded guessing game, as test-bed and evaluate to which extent guessers based on pre-trained language models profit from negatively answered polar questions. Moreover, to get a better grasp of models' results, we select a controlled sample of games and run a crowdsourcing experiment with subjects. We evaluate models and humans against the same settings and use the comparison to better interpret the models' results. We show that while humans profit from negatively answered questions to solve th
SUBMITTER: Testoni A
PROVIDER: S-EPMC8819179 | biostudies-literature | 2021
REPOSITORIES: biostudies-literature
ACCESS DATA