Relationships between Dota 2 expertise and decision-making ability.
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ABSTRACT: Esports is an often time-consuming activity that has become increasingly popular with billions of players all over the world. The objective of this study was to investigate if there is a relationship between skill level in the strategy video game Dota 2, a game that places many demands on decision making to be successful, and decision making under ambiguity and experience as measured by performance in the Iowa Gambling Task (IGT), a task known to have ecological validity. Two indicators of players' performance in Dota 2, namely match-making rating (MMR) and Medal, were used as predictors of performance in the IGT in path models. Results showed that Medal was a significant predictor of performance in IGT, while MMR score was borderline significant. The cognitive reflection task, included in
SUBMITTER: Sorman DE
PROVIDER: S-EPMC8887737 | biostudies-literature | 2022
REPOSITORIES: biostudies-literature
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