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Dataset Information

Combining Virtual Reality and Machine Learning for Leadership Styles Recognition.


ABSTRACT: The aim of this study was to evaluate the viability of a new selection procedure based on machine learning (ML) and virtual reality (VR). Specifically, decision-making behaviours and eye-gaze patterns were used to classify individuals based on their leadership styles while immersed in virtual environments that represented social workplace situations. The virtual environments were designed using an evidence-centred design approach. Interaction and gaze patterns were recorded in 83 subjects, who were classified as having either high or low leadership style, which was assessed using the Multifactor leadership questionnaire. A ML model that combined behaviour outputs and eye-gaze patterns was developed to predict subjects' leadership styles (high vs low). The results indicated that the differe

SUBMITTER: Parra E 

PROVIDER: S-EPMC9197484 | biostudies-literature | 2022

REPOSITORIES: biostudies-literature