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ABSTRACT: Background
Children with cancer who have to undergo radiotherapy can experience fear, because they have no prior knowledge of the treatment. One way of teaching children about the treatment and reducing their fear is to prepare them for it through serious games. Involvement of the end user in the design process within medicine is a way of ensuring that the product being developed will fit the intended user.Objective
The aim was to outline the contributions made by children and their parents through participatory action research when designing a serious game about radiotherapy.Methods
By means of participatory action research, children and their parents participated in the development of a serious game about radiotherapy. Nine children (7-10 years old) were included,
SUBMITTER: Cederved C
PROVIDER: S-EPMC9198823 | biostudies-literature | 2022 May
REPOSITORIES: biostudies-literature