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The Use of Live Action, Animation, and Computer-Generated Imagery in the Depiction of Non-Human Primates in Film.


ABSTRACT: For over 100 years, non-human primates (primates) have been a part of the now hundred-billion-dollar global film industry in a variety of capacities. Their use in the film industry is of concern due to the negative welfare effects on individuals, the potential for increased pet trade, and the conservation impacts of public perception. While the effects on human perception of using live primates in film have been studied, little research has been performed on their appearance in animation and none in computer-generated imagery (CGI). We aimed to investigate how the portrayal of primates varied between depiction medium types and how this related to the films' performance with critics and in the box office. We observed 151 primates in 101 different English-speaking films that debuted between

SUBMITTER: Martinez A 

PROVIDER: S-EPMC9219458 | biostudies-literature | 2022 Jun

REPOSITORIES: biostudies-literature