Novel 3-D action video game mechanics reveal differentiable cognitive constructs in young players, but not in old.
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ABSTRACT: Video game research predominantly uses a "one game-one function" approach-researchers deploy a constellation of task-like minigames to span multiple domains or consider a complex video game to essentially represent one cognitive construct. To profile cognitive functioning in a more ecologically valid setting, we developed a novel 3-D action shooter video game explicitly designed to engage multiple cognitive domains. We compared gameplay data with results from a web-based cognitive battery (WebCNP) for 158 participants (aged 18-74). There were significant negative main effects on game performance from age and gender, even when controlling for prior video game exposure. Among younger players, game mechanics displayed significant and unique correlations to cognitive constructs such as aim acc
SUBMITTER: Ono T
PROVIDER: S-EPMC9304325 | biostudies-literature | 2022 Jul
REPOSITORIES: biostudies-literature
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