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Dataset Information

Intervention Mapping of a Gamified Therapy Prescription App for Children With Disabilities: User-Centered Design Approach.


ABSTRACT:

Background

Mobile health (mHealth) apps for children are increasing in availability and scope. Therapy (physiotherapy, speech pathology, and occupational therapy) prescription apps to improve home or school program adherence work best when developed to be highly engaging for children and when they incorporate behavior change techniques (BCTs) within their design.

Objective

The aim of this study was to describe the development of a user-centered therapy prescription app for children (aged 6-12 years) with neurodevelopmental disabilities (eg, cerebral palsy, autism spectrum disorder, and intellectual disability) incorporating intervention mapping (IM) and gamified design.

Methods

We used an iterative, user-centered app development model incorporating the first 3 steps o

SUBMITTER: Johnson RW 

PROVIDER: S-EPMC9399848 | biostudies-literature | 2022 Aug

REPOSITORIES: biostudies-literature