Ontology highlight
ABSTRACT: Background
Mobile health (mHealth) apps for children are increasing in availability and scope. Therapy (physiotherapy, speech pathology, and occupational therapy) prescription apps to improve home or school program adherence work best when developed to be highly engaging for children and when they incorporate behavior change techniques (BCTs) within their design.Objective
The aim of this study was to describe the development of a user-centered therapy prescription app for children (aged 6-12 years) with neurodevelopmental disabilities (eg, cerebral palsy, autism spectrum disorder, and intellectual disability) incorporating intervention mapping (IM) and gamified design.Methods
We used an iterative, user-centered app development model incorporating the first 3 steps o
SUBMITTER: Johnson RW
PROVIDER: S-EPMC9399848 | biostudies-literature | 2022 Aug
REPOSITORIES: biostudies-literature