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ABSTRACT: Background
Depressive symptoms are highly prevalent among adolescents in Western countries. However, although treatment for depressive symptoms is available, many adolescents do not seek help when they need it. Important barriers to help-seeking among adolescents include low mental health literacy and high stigma. Therefore, we have developed a game-based school program, Moving Stories, which combines mental health literacy training for depression with contact with someone with lived experience both in the digital and nondigital world.Objective
The aim of this study is to conduct a first test of the effectiveness of the newly developed game-based program, Moving Stories, using a cluster randomized controlled trial.Methods
A total of 185 adolescents participated, div
SUBMITTER: Tuijnman A
PROVIDER: S-EPMC9434393 | biostudies-literature | 2022 Aug
REPOSITORIES: biostudies-literature