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A novel immersive virtual reality environment for the motor rehabilitation of stroke patients: A feasibility study.


ABSTRACT: We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitation, which possesses several notable features. First, by exploiting modern computer graphics its can present a variety of scenarios that make the rehabilitation routines challenging yet enjoyable for patients, thus enhancing their adherence to the therapy. Second, immersion in a virtual 3D space allows the patients to execute tasks that are closely related to everyday gestures, thus enhancing the transfer of the acquired motor skills to real-life routines. Third, in addition to the VR environment, we also developed a client app running on a PC that allows to monitor in real-time and remotely the patients' routines thus paving the way for telerehabilitation scenarios. Here, we report the resu

SUBMITTER: Fregna G 

PROVIDER: S-EPMC9465047 | biostudies-literature | 2022

REPOSITORIES: biostudies-literature