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Congruence-based contextual plausibility modulates cortical activity during vibrotactile perception in virtual multisensory environments.


ABSTRACT: How congruence cues and congruence-based expectations may together shape perception in virtual reality (VR) still need to be unravelled. We linked the concept of plausibility used in VR research with congruence-based modulation by assessing brain responses while participants experienced vehicle riding experiences in VR scenarios. Perceptual plausibility was manipulated by sensory congruence, with multisensory stimulations confirming with common expectations of road scenes being plausible. We hypothesized that plausible scenarios would elicit greater cortical responses. The results showed that: (i) vibrotactile stimulations at expected intensities, given embedded audio-visual information, engaged greater cortical activities in frontal and sensorimotor regions; (ii) weaker plausible stimulat

SUBMITTER: Kang K 

PROVIDER: S-EPMC9744907 | biostudies-literature | 2022 Dec

REPOSITORIES: biostudies-literature