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How Personalization Affects Motivation in Gamified Review Assessments.


ABSTRACT: Personalized gamification aims to address shortcomings of the one-size-fits-all (OSFA) approach in improving students' motivations throughout the learning process. However, studies still focus on personalizing to a single user dimension, ignoring multiple individual and contextual factors that affect user motivation. Unlike prior research, we address this issue by exploring multidimensional personalization compared to OSFA based on a multi-institution sample. Thus, we conducted a controlled experiment in three institutions, comparing gamification designs (OSFA and Personalized to the learning task and users' gaming habits/preferences and demographics) in terms of 58 students' motivations to complete assessments for learning. Our results suggest no significant differences amon

SUBMITTER: Rodrigues L 

PROVIDER: S-EPMC9838401 | biostudies-literature | 2023 Jan

REPOSITORIES: biostudies-literature