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Dataset Information

Evaluation of a digital game for teaching behavioral aspects of clinical communication in dentistry.


ABSTRACT:

Introduction

Traditionally, dental students learn the skills for dentist-patient interaction and communication via on-site contact with patients, when they start clinical training. However, preclinical students (who have not started clinical practice) have fewer chances to realize the context of dentist-patient interaction. It has remained unclear if a gamification approach via digital media, i.e., a computer role-playing game, can help to learn clinical communication skills. The intervention-based study investigates the effectiveness of the clinical dentist-patient communication (CDPC) game on students' motivation, beliefs, and self-efficacy to learn behavioral issues of clinical communication.

Methods

Fifty-two dental students (Preclinical group) and 18 dental interns and

SUBMITTER: Lin CS 

PROVIDER: S-EPMC9889244 | biostudies-literature | 2023 Feb

REPOSITORIES: biostudies-literature