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ABSTRACT: Background
Eating disorders (EDs) are severe mental disorders associated with notable impairments in the quality of life. Despite the severity of the disorders and extensive research in the field, effective treatment for EDs is lacking. Digital interventions are gaining an evidence-based position in mental health, providing new perspectives in psychiatric treatment. Maze Out is a serious game coproduced by patients and therapists that focuses on supporting patients with EDs.Objective
The aim of this study was to investigate the experiences of engaging in and acceptability of Maze Out among patients with EDs and therapists.Methods
This study is a qualitative pilot study involving data collected through focus groups and individual interviews and user analytics collect
SUBMITTER: Guala MM
PROVIDER: S-EPMC9919769 | biostudies-literature | 2023 Jan
REPOSITORIES: biostudies-literature