Positive interactions promote public cooperation.
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ABSTRACT: The public goods game is the classic laboratory paradigm for studying collective action problems. Each participant chooses how much to contribute to a common pool that returns benefits to all participants equally. The ideal outcome occurs if everybody contributes the maximum amount, but the self-interested strategy is not to contribute anything. Most previous studies have found punishment to be more effective than reward for maintaining cooperation in public goods games. The typical design of these studies, however, represses future consequences for today's actions. In an experimental setting, we compare public goods games followed by punishment, reward, or both in the setting of truly repeated games, in which player identities persist from round to round. We show that reward is as effecti
SUBMITTER: Rand DG
PROVIDER: S-EPMC2875121 | biostudies-literature | 2009 Sep
REPOSITORIES: biostudies-literature
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