Unknown

Dataset Information

Gamification improves antidepressant effects of cognitive control training-A pilot trial.


ABSTRACT:

Objective

Computerised cognitive trainings have been put forward to improve control over negatively biased information processing and associated depressive symptomatology. Yet, disease-related impairments of motivation and endurance, as well as insufficient accessibility hinder use of this promising therapeutic opportunity. Here, we developed an app (de:)press© ) that utilizes a cognitive control training (paced auditory serial addition task) enriched with gamification and information elements. We compared a six-week training with de:)press© to a non-gamified version (active control group).

Methods

Thirty-two depressed participants were included. Each received either de:)press© or the non-gamified version and was instruct

SUBMITTER: Weller S 

PROVIDER: S-EPMC9635856 | biostudies-literature | 2022

REPOSITORIES: biostudies-literature