Project description:The emerging prefabricated decoration (PD) sector in China offers a compelling avenue for revolutionizing the construction industry, aligning with the imperatives of sustainability and industrialization. However, the outlook for the diffusion of PD in China's construction industry is less than promising. The development of PD is closely related to its value creation and the intricate interplay of stakeholder strategies and their ramifications on PD's value co-creation necessitates thorough exploration. Based on evolutionary game theory, this study elucidates the dynamic interactions among local governments, developers, and decoration contractors in China's evolving PD landscape. A tripartite evolutionary game model was established, investigating the evolutionary stable equilibriums and the corresponding strategies. Then, an empirical analysis in Chongqing City validates the game models and primary conclusions. Scrutinizing subsidy thresholds, local subsidy biases, PD proportion in prefabrication, and binary innovation allocation, the research unveils nuanced insights pertinent to boosting PD's value co-creation. Findings advocate an assembly rate threshold of subsidy (65%-70 %) and a shift towards incentivizing decoration contractors to catalyze PD adoption. Additionally, excessive PD proportion and immature product investments may hinder industry development, prompting stakeholders to recalibrate strategies dynamically. These findings characterize the mechanisms of stakeholder value co-creation during the PD diffusion, enriching the implications of value co-creation theory in the emerging industry of the construction sector. They also furnish stakeholders committed to promoting the diffusion of PD in the domestic and international construction sectors with practical strategic guidance, particularly tailored for cities in the early stages of PD development.
Project description:The development of algorithms and the spread of digital infrastructure have contributed significantly to the productivity of the digital economy. Data has come to be known as the "oil of the digital economy". At the same time, data has begun to participate more deeply in the production activities of the global sports industry chain, and the international discussion on how to protect the rights of sports event data has been increasing. Based on the configurational theory and fuzzy-set qualitative comparative analysis, this study discusses the factors affecting the protection of sports event data rights. The study found three configuration paths for achieving high enterprise data protection effectiveness and two for achieving low enterprise data protection effectiveness. The results of this study provide theoretical support for governments to address the issue of sports event data rights. They will also facilitate the safe use of data in sports, promote the global sports industry and humanitarian action development, and contribute to international sustainable development.
Project description:Distributed leadership pattern has been a topic of growing interest in recent years, recognizing that much remains to be known about this phenomenon. The research on distributed leadership acknowledges that responsibility and power are not exclusively limited to one formal leader, but are distributed between formal and informal leaders. The decision-making behavior of team members plays a vital role in optimizing cooperation and team performance. Nevertheless, little attention is paid to investigating the underlying mechanisms about how people in a team cooperate to initiate effective interactions and enhance team performance. Game theory offers a comprehensive analysis of rational behavior under the circumstances of strategic interdependence. By organizing the formal leader, the informal leader, and the ordinary employee in a team, this study constructs a tripartite evolutionary game model and analyzes the internal mechanism of distributed leadership patterns. The study finds that the equilibrium of the three parties is affected by multiple factors. The simulation results reveal that the empowerment of the formal leader to the informal leader is indispensable to promoting optimal cooperation and team performance in distributed leadership patterns. These findings have theoretical implications for the distributed leadership literature and managerial implications for practitioners.
Project description:The rapid advancement and widespread implementation of digital technology have created opportunities for the e-commerce transformation of agricultural wholesale markets. The building of e-commerce platforms in this process is of utmost importance and should be approached methodically. This article analyzes the interests and behavioral choices of the agricultural wholesale markets, local government, and wholesalers by establishing a tripartite evolutionary game model. It applies replicator dynamics equations to describe the evolutionary strategies of each party. The findings of the study indicate that the behavioral choices of agricultural wholesale markets, local government, and wholesalers are influenced by their initial intentions. Furthermore, there exists a degree of alignment between the choices made by agricultural wholesale markets and wholesalers. The building of e-commerce platforms by agricultural wholesale markets can be facilitated through direct and indirect government subsidies; this also motivates wholesalers to adopt and utilize these platforms. Agricultural wholesale markets may further incentivize wholesalers to utilize their own e-commerce platforms by offering additional benefits. On the other hand, if the agricultural wholesale markets demonstrate strong initial inclinations toward using third-party e-commerce platforms. In this scenario, the local government has the potential to promote the widespread use of these platforms by providing both direct and indirect financial incentives to these markets, as well as actively encouraging wholesalers to participate in them. This study presents policy recommendations for agricultural wholesale markets and local government to support the effective implementation of e-commerce platforms in the agricultural wholesaler markets and facilitate a smooth transition to e-commerce in agricultural wholesale markets.
Project description:Service transformation plays a pivotal role in achieving the sustainable development of the sports industry. This study originates from the interactive relationships among sports enterprises, consumers, and regulatory authorities, proposing a logical framework for the service transformation of the sports industry. Furthermore, a three-party evolutionary game model is constructed to explore the strategic evolution and stability conditions under both single-agent and multi-agent scenarios. The primary findings are as follows: (1) Interactive relationships among sports enterprises, consumers, and regulatory authorities exhibit a game dilemma resembling the "prisoner's dilemma." (2) A positive promotion relationship conducive to the transformation of the sports industry towards a service model is triggered only when at least two stakeholders' strategic choices surpass a certain threshold. (3) Fiscal subsidies play a facilitating role in encouraging service transformation for sports enterprises but have limited incentives for consumers. Finally, this paper suggests the introduction of competition mechanisms and the establishment of reward and penalty systems, offering decision-making guidance for the service transformation of the sports industry.
Project description:The adoption of intelligent construction technology (ICT) is regarded as one of the important strategies for the transformation and upgrading of the Chinese construction industry and the achievement of high-quality development. In the ICT adoption process, the government is the driving subject, the owner is an important subject, and ICT is applied in practice by the general contractor. This study first analyses the evolutionary process and the impact of participants' strategy choices on the system equilibrium by establishing a tripartite evolutionary game framework which includes the government, the owner, and the general contractor as the main stakeholders; then tests the feasibility and rationality of the model by analysing the ESS corresponding to the three phases of ICT adoption. The results show that the conditions for each ESS to be established mainly depend on the relationship between the costs and benefits of each stakeholder, and that owners are more sensitive to government subsidies and penalties than general contractors, so the government should establish a dynamic reward and punishment mechanism based on the results of the model. High adoption costs are a key barrier to ICT adoption for both owners and general contractors. This paper provides a new framework for research related to ICT adoption and a reference for the strategic adjustment of stakeholders in ICT adoption.
Project description:In current construction waste resource management processes, the effect of government supervision is unclear, and illegal treatment and low-quality reproduction of recycling and reprocessing enterprises by construction units are common. To improve the degree of resource utilization of construction waste and deeply explore the role of its key influencing factors, a tripartite evolutionary game model of construction waste resource treatment in which the government, construction units, and recycling and reprocessing enterprises are the research objects that considers public participation factors to be established. MATLAB is used to simulate the sensitivity of relevant parameters. The results show that: (1) An increase in government fines can regulate the behavior of enterprises; (2) Low government subsidies are conducive to the development of a tripartite stability strategy; and (3) An increase in the cost difference between the two strategies of the enterprise will weaken its willingness to carry out green operations (and after the cost difference exceeds the threshold, the enterprise will refuse to carry out green operations); (4) The reputation value brought by the public and the additional value added by reputation under the contrast effect have an incentive effect on the enterprise and the government; and (5) The peak value of the inverted U-shaped curve of government strategy choice is affected by the degree of public participation. Therefore, the government should propose rectifications in terms of fines and subsidies, and both companies can use technological innovation to reduce costs. At the same time, it is necessary to raise stakeholders' awareness of resource utilization and encourage the public to actively participate in supervision. The research conclusions can provide a decision-making reference for improving the utilization of construction waste resources and the efficient treatment of construction waste resources.
Project description:To achieve carbon peaking and carbon neutrality goals in China, green retrofitting of traditional residential buildings is the one of the important ways. Therefore, the dynamics process of the change of the resident group intention to retrofit and its impact on the behavior of the tripartite game between the government, investment retrofitting enterprises and residents needs to be analyzed. Firstly, a dissemination model of green retrofitting intentions among resident groups is constructed, and it is coupled with the tripartite game model. Then, through numerical simulation, the dissemination laws of intention for green retrofitting among resident groups and its influence on the evolution process of the tripartite game are analyzed. The results show that: (1) The rate at which the triad of government, investment retrofitting enterprises and residents reaches steady state is influenced by the impact of changes in the level of social climate on the rate of conversion of potential and participating residents to immune residents. When the rate of enterprises investment and residents participation increases, the rate of government choice of incentive strategies decreases; (2) greater government regulation and subsidies will increase the intention of residents and retrofitting enterprises to participate. The ideal steady state without government incentives can be achieved when the group size of participating residents is increased by improving the level of government publicity and education and the technology level of the enterprises; (3) the intention of enterprises to invest is closely related to the cognitive benefits and the level of risk perception of residents. The conclusions of the study can be used as a reference for the government to make green retrofitting policies for traditional residential buildings.
Project description:Quantised consensus has been used in the context of opinion dynamics. In this context agents interact with their neighbours and they change their opinion according to their interests and the opinions of their neighbours. We consider various quantised consensus models, where agents have different levels of susceptibility to the inputs received from their neighbours. The provided models share similarities with collective decision making models inspired by honeybees and evolutionary games. As first contribution, we develop an evolutionary game-theoretic model that accommodates the different consensus dynamics in a unified framework. As second contribution, we study equilibrium points and extend such study to the symmetric case where the transition probabilities of the evolutionary game dynamics are symmetric. Symmetry is associated with the case of equally favourable options. As third contribution, we study stability of the equilibrium points for the different cases. We corroborate the theoretical results with some simulations to study the outcomes of the various models.